Molly Heady-Carroll
Molly Heady-Carroll
Creature Consultant
Amsterdam, Netherlands


Bringing creatures to life, perfectly crafted to their project infused with memorable design, charm and exceptional storytelling.

Irish-born Molly Heady-Carroll is a 2D artist and animator based in the Netherlands who specializes in all things creatures. Always obsessed with studying animals (especially reptiles), she now makes up her own as a Creature Consultant in the games and animation industry.
In 2013, Molly co-founded Arcane Circus, the game studio behind "Crap! I'm Broke" and the Kaiju-based pan media IP "Zenibeasts", whose recently released animated short “Kaiju Cutie” just blew up on YouTube. Molly freelances for clients such as Netflix, Universal Pictures, Night School Studios, BBC, Impact Gameworks, Crackshell Games and Anikey Studios. She also gives lectures about creature design at conferences all over the world and teaches at the Utrecht University of the Arts (HKU).

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2D AnimationConcept ArtIllustrationCharacter DesignCreature DesignPixel Art

Software proficiency

TVPaint Animation
TVPaint Animation
Traditional Art
Traditional Art



  • Public Speaking at Misc.
    January 2015 - Present

    - Highlights include: 3D Realms / Slipgate Ironworks, Glindalohki Studios, Digital Dragons, Devcom, Develop:Brighton, Playgrounds: the Art Department, Playgrounds: In Motion Breda, SAE Alumi Convention, Indigo, Trojan Horse was a Unicorn: Career Camp, AMAZE Festival Berlin, Ted X Talks Amsterdam, Tokyo Indies, Indie Gameleon Hamburg, Pocket Gamer Connects Helsinki & London

    - Host for Adobe Live Masterclass "Bring Your Own Hero: Comic Illustration with Klaus Scherwinski"

    -Host for Playgrounds The Art Deparment Eindhoven Mainstage.

    -Host for Playground: In Motion Festival, Breda

    - Presenter for TV show Future Vision, broadcast on Salto 1, a TV station in Amsterdam

    - Creature Design module teacher at Utrecht University of the Arts

  • Pixel Artist on "Hammerwatch Remastered" at Crackshell Games
    Stockholm, Sweden
    August 2021 - May 2022

    Pixel Artist for Bosses in an upcoming remaster of Hammerwatch.

  • Pixel Animator on "Puzzle Explorers" at Impact Gameworks
    Fulton, Maryland, United States of America
    February 2019 - November 2021

    Welcome to Puzzle Explorers, a puzzle/RPG hybrid that combines grand JRPG tradition with exciting falling block puzzles! Experience an epic story with familiar faces & new characters alike, build your party, upgrade the town of New Riverstone, and discover the mysteries of an all-new land.

  • Board Game Illustrator and Character Designer on "King's Trial" at Laughing Hyena Games
    Amersfoort, Netherlands
    June 2020 - January 2021

    Bribe the dragon to leave the realm and claim the throne in this easy-to-learn interactive adventure game!

  • Colourist on "Zangdom Redux" at Volya Films
    Den Haag, Netherlands
    March 2020 - April 2020

    An ultrashort animation about the transience of essential connection and our deep desire to experience this in spite of everything.

    A figure is trapped on a lonely voyage, floating on an uncontrollable course. But then another figure becomes visible and audible – far away. It seems that their courses are going to intersect; nervous and enthusiastic anticipation follows. And then: an intense, almost timeless encounter. But soon the figures drift apart again, forced to continue their solitary, uncontrollable courses.

  • Colourist on "The Two Shoes" by Paul Driessen at Anikey
    Den Haag, Netherlands
    September 2019 - October 2019
  • Freelance Artist at Fifth Tribe Creative Agency
    December 2018 - December 2020

    A showcase of Fifth Tribe's Interactive Campaigns can be viewed here:

  • Character/Creature Designer/ Pixel Animator for "Tangledeep" at Impact Gameworks
    Fulton, Maryland
    March 2018 - January 2019

    Enter the magical world of Tangledeep, a beautifully polished dungeon crawler inspired by classic 16-bit RPGs! Colorful characters, a unique job system, tons of skills, items, and diverse environments with deep, turn-based roguelike gameplay. A different adventure every time you play!

  • Pixel Artist for "Stranger Things 3: The Game" at Netflix/Bonus XP
    Allen, Texas, United States of America
    January 2019 - February 2019
  • Logo Designer at The Chilluminati Podcast
    Massachusetts, United States of America
    January 2018 - January 2018

    A Podcast on all things weird, mysterious and down right crazy with MathasGames, Jesse Cox and Alex Faciane.

  • Illustrator "Reggie, his cousin, two scientists and much likely the end of the world" at Degoma Games
    Amsterdam, Netherlands
    January 2017 - January 2019

    Join Reggie on his bizarre adventures through space and time, and experience the sensation of turning gravity upside-down in a classically-cut platform game full of surprises on every level!

  • Art Director, Assets and Animation "Kaijack Card Attack" at Arcane Circus
    Bussum, Netherlands
    March 2017 - Present

    An upcoming Kaiju-themed digital card game from Arcane Circus.

  • Illustrator, "The Mummy: Dark Universe Stories" at Universal Studios/Night School Studio/Studio Motion Logic
    Burbank, United States of America
    February 2017 - September 2017

    The developer is Night School Studio, of Oxenfree and Mr. Robot fame, and will be an episodic, supernatural adventure where players take on the role of Nick Morton, Tom Cruise's character from The Mummy, in a story with multiple narrative options and dynamic comic-style illustrations.

  • Art Director, Assets and Animation "Crap! I'm Broke: Out of Pocket" at Arcane Circus
    Bussum, Netherlands
    August 2015 - October 2016

    Crap! I’m Broke is a hectic life management game with a Cubist art style for iOS and Android. Do mini-game style jobs (like scrubbing dishes and flip burgers) to avoid eviction and keep starvation at bay.

  • Pixel Art Character Animator on "La Rocola del Sr. Wooly" at Señor Wooly
    Evanston, United States of America
    January 2016 - December 2016

    Señor Wooly is a series of Spanish lesson music videos with funny, creative, and absurd stories with unexpected twists. Music videos include Billy la Bufanda, ¿Puedo ir al baño? Guapo, Las Excusas, and Sé Chévere, among many others.

    "The Señor Wooly Video Game" is an expansion of the universe that introduces a karaoke style game with all the characters, charm and absurdity you have come to love from the music videos.

  • Character Designer on "Vision SR" at BetaShark LTD
    Canton, United States of America
    May 2016 - July 2016

    Vision Soft Reset is a 2D action-adventure platformer that lets the player perceive the future. From this fundamental concept comes a plethora of unique and empowering possibilities in combat and exploration.

  • Short Film Animator for Marketing Campaign "la Minute Caprice" at Caprice Des Dieux
    February 2016 - April 2016

    Animated Short:

    la Minute Caprice was a viral marketing campaign promoting the new packaging for En Cas de Caprice. A one minute film festival ran online for 24 hours, bringing the number of films shown to 1140.

  • Character Animator on "Melancholy Republic" at Cloud Runner Studios
    Oxford, United Kingdom
    January 2015 - December 2015

    A cinematic story driven JRPG game with incredible music. Set in the beautiful city state of Lorna, uncover the conspiracies and broken souls within.

  • Character Designer/Animator on Animated Show "Kimono and Chibby Chan" at The Chibby Channel
    Amsterdam, Netherlands
    September 2013 - September 2016

    Kimono and Chibby Chan is an animated web series following the psychedelic adventures of everyone's favorite luchador mask doting dynamic duo.

  • Promo Art Colourist, Pixel Art Character Designer & Animator on "Brock Crocodile" at Brock Crocodile
    Twickenham, United Kingdom
    November 2014 - March 2015

    Brock Crocodile is a platforming adventure game in which the player takes on the role of a walking and talking red crocodile. The character Brock has two abilities that allow him to combat his foes and overcome obstacles such as using his whip to help him swing of chasms and pitfalls and his long distances attack in the form of his fruitgun, loaded with one of your five a day!

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